Message From AkhMorning
As part of our vision for future content on AkhMorning we are looking to expand our horizons with coverage of various overseas media to bridge together the information between regions and to help enhance the global understanding and appreciation of FFXIV.
This article is our first translation article of overseas interviews. It is unofficial and all rights to the source images, assets and written content belong to Famitsu and SQUARE ENIX CO., LTD. respectively.
For ease of legibility with the article’s length, the source media has been omitted but can be found in the official article link below.
If you have any feedback, please contact us at feedback@akhmorning.com.
It is with great pleasure we bring to you our translation of:
This is how Eden:Verse Was Made!
An Interview With the Developers (Part 1)
Source Article
『FF14』希望の園エデン:共鳴編はこうして作られた! 開発者インタビュー(前編)
Famitsu Article Staff
The “100 Tonne Swing” is one of the skills used by Coincounter. It is a circular range attack centered on the enemy itself, but since the predictive attack range indicator was not displayed, many WoLs who are still new would fall prey to that mechanic and wipe as the result. Since then it has been adjusted, and the indicator is now shown to alert the players about the attack.
Shiva’s Dragon stance (wearing Hraesvelgr) is an element from Savage only.
Content Credits
In this article, we are listing listing out the assigned content of the 5 interviewed developers. Perhaps you will be able to see the habits in their mechanics and battle timelines from the content they have created?
Dungeons
- Pharos Sirius
- Hullbreaker Isle
- The Sunken Temple of Qarn (Hard)
- The Lost City of Amdapor (Hard)
- Sohr Khai
- The Burn (Mist Dragon)
- The Heroes’ Gauntlet (Spectral Berserker)
Trials
- A Relic Reborn: The Chimera
- A Relic Reborn: The Hydra
- The Bowl of Embers (Ifrit)
- The Howling Eye (Garuda)
- The Whorleater (Leviathan)
- Akh Afah Amphitheatre (Shiva)
- The Chrysalis (Ascian Nabriales)
- Thok Ast Thok (Ravana)
- Containment Bay P1T6 (Sophia)
- The Royal Menagerie (Shinryu)
Higher Difficulty Raids
Alexander
- Alexander Midas 1 - The Fist of the Son (Ratfinx Twinkledinks)
- Alexander Midas 3 - The Arm of the Son (Quickthinx Allthoughts)
- Alexander Creator 3 - The Heart of the Creator (Cruise Chaser)
The Bend of Time: Omega
- Omega: Sigmascape 3 - Sigmascape 3.0 (Guardian)
Eden Series
- Eden’s Gate 2: Descent (Voidwalker)
- Eden’s Verse 1: Fulmination (Ramuh - Planning phase only)
Alliance Raids
Crystal Tower: Syrcus Tower
- Scylla
- Glasya Labolas
- Amon
- Xande
Crystal Tower: The World of Darkness
- Angra Mainyu
- Five-headed Dragon
- Cerberus
- Cloud of Darkness
Void Ark
- Irminsul and Sawtooth
- Echidna
The Weeping City of Mhach
- Ozma
Dun Scaith
- Scathach
- Diabolos
- Diabolos Hollow
Quest Battles
All quest battles from 2.0 to 4.0 will not be listed in full due to the sheer number of involvements.
Involved in over 100 quests starting from patch 2.0 to 4.0.
Other
- The Forbidden Land of Eureka series
- Faith (Trust) System AI - The base
- The Bozjan Southern Front
Higher Difficulty Raids
Eden Series
- Eden’s Verse 1 - Fulmination (Ramuh, from implementation to adjustments)
YoRHa: Dark Apocalypse - The Copied Factory
- Serial Jointed Command Model
YoRHa: Dark Apocalypse - The Puppet’s Bunker
- The Compound
Quest Battles
5.0
- When It Rains
5.3
- Faded Memories
Beast Tribe Quest Battles
The Pixies
- As the Heart Bids
Gunbreaker Job Quest Battles (Shadowbringers)
- Hired Gunblades (Lv. 60)
- Steel Against Steel (Lv. 70)
Other
- The Forbidden Land of Eureka: Hydatos
Notorious Monsters
- Stegodon
- Molech
- Piasa
- Frostmane
- Leuke
- Ceto
Dungeons
- Bardam’s Mettle
- Castrum Abania
Trials
- The Pool of Tribute (Susano)
- The Crown of the Immaculate (Innocence)
High Difficulty Raids
The Band of Time Omega
- Omega Sigmascape - Sigmascape V1.0 (Phantom Train)
- Omega Alphascape - Alphascape V2.0 (Migardsormr)
Eden Series
- Eden’s Verse: Furor (Raktapaksa)
Alliance Raids
Dun Scaith
- Proto Ultima
Return to Ivalice: The Royal City of Rabanastre
- Rofocale
Return to Ivalice: The Ridorana Lighthouse
- Yiazmat
Return to Ivalice: The Orbonne Monastery
- Ultima, The High Seraph
YoRHa: Dark Apocalypse - The Puppets Bunker
- 813P-operated Aegis Unit (Planning phase only)
Quest Battles
Dragoon Job Quest Battle (Stormblood)
- Dark as the Night Sky (Lv. 68)
Healer Role Quest Battle (Shadowbringers)
- The Lost aand the Found (Lv. 76)
Chronicles of an Era Quest Battles (Stormblood)
- The Four Lords: Tortoise in Time
The Bend of Time: Omega
- Return to the Rift
Beast Tribe Quest Battles (Stormblood)
The Ananta
- Schism Between Sisters
Main Story Quest Battles
Patch 4.3
- Emissary of the Dawn (Play as Alphinaud)
Patch 4.4
- The Will of the Moon (Play as Y’shtola)
Patch 5.1
- Vows of Virtue, Deeds of Cruelty (Play as Estinien)
Other
F.A.T.Es
Overall FATEs from patch 2.0 to 4.0 (From his own account: He was not involved in Crystal Tower related FATEs)
The Bozjan Southern Front
- Skirmishes
FFXIV 1.0 (Legacy)
- Coincounter (Aurum Vale)
- Chimera (Cutter’s Cry)
- Nael Van Darnus (The Raven, Nevermore)
High Difficulty Raids
Eden Series
- Eden’s Verse: Iconoclasm (The Idol of Darkness)
Alliance Raids
YoRHa: Dark Apocalypse - The Copied Factory
- Hobbes
Quest Battles
Main Story Quest Battles (5.0)
- The Oracles of Light
- Full Steam Ahead (Play as Thancred)
Other
The Bozjan Southern Front
- Critical Engagements
- Lyon: The Beast King
- Lyon the Beast King and Dawon
Dungeons
- Haukke Manor (Hard) - Imlementation, Adjustments
- The Tam-Tara Deepcroft (Hard) - Implementation, Adjustments
- Sohm Al - Implementation, Adjustments
- The Aetherochemical Research Facility - Implementation, Adjustments
High Difficulty Raids
The Bend of Time: Omega
- Omega Alphascape - Alphascape v1.0 (Chaos)
Eden Series
- Eden’s Verse 4 - Refulgence (Shiva)
Alliance Raids
Return to Ivalice: The Ridorana Lighthouse
- Construct 7 - Implementation, Adjustments
Closing Words From AkhMorning
We hope you enjoyed this thorough translation covering insight from the developers who create the content we enjoy throughout XIV’s time. A big thank you to Iluna for doing the heavy lifting in the translations.
As mentioned previously this is only Part 1. There is a Part 2 that is in the works of being translated to follow on from this article from Famitsu. In that interview they go further into detail behind the designs of the fights themselves. It was a very interesting read - are you looking forward to finding out more?
Let us know what you think about this segment and if you’d like to see more content like this such as covering the interviews for Eden’s Gate. There’s a wealth of information that we never see outside of Japan and we’d like to do our part to share it all.
Please look forward to it!