Message From AkhMorning
As part of our vision for future content on AkhMorning we are looking to expand our horizons with coverage of various overseas media to bridge together the information between regions and to help enhance the global understanding and appreciation of FFXIV.
This article is our twelfth translation article of overseas interviews. It is unofficial and all rights to the source images, assets and written content belong to Famitsu and SQUARE ENIX CO., LTD. respectively.
Due to the controversy that has arisen with the mistranslations that had appeared on other platforms, we have taken extra care to go over the source to ensure not only does it retain the fidelity to Yoshida’s sentiments, but for the lore to be correct to FFXIV. As such, these interviews have taken longer to put together, and we hope that you enjoy them even more.
For ease of legibility with the article’s length, the source media has been omitted but can be found in the official article link below.
If you have any feedback, please contact us at feedback@akhmorning.com.
It is with great pleasure we bring to you our translation of:
FFXIV Producer And Director Naoki Yoshida Reveals The Naked Truth And Secret Stories Behind Shadowbringers (Part 1/2)
There Was a Rejected Concept Known As “Eorzea Awoken” That Existed During The Planning Phase!
Source Article
『FF14』ネタバレ全開の『漆黒のヴィランズ』秘話を吉田P/Dが赤裸々に語る(前編)。構想時には『覚醒エオルゼア』という”ボツ案”も存在した!
Famitsu Article Staff
- by Mainai (Writer)
With the release of Patch 5.55 on May 25th, 2021, Final Fantasy XIV (henceforth referred to as “FFXIV”) has put all the cards on the table leading the main scenario into the next expansion, Endwalker. Even though Shadowbringers, a story praised worldwide, and its subsequent wrap up stories were resolved for this expansion, the excitement and wonder gained from the journey are, needless to say, something that all players already know by now.
So, what kind of process did the team go through when creating Shadowbringers’ themes? How were ideas conceived for what is considered the best story in the history of FFXIV? Will we ever learn the truth behind various mysteries that remain unresolved even today, such as Emet Selch’s “real thoughts” behind his disappointment over the Warrior of Light’s gradual transformation into a Sin Eater, as well as what words Thancred mouthed after his final confrontation against General Ran’jit, and so on?
Famitsu made a request to the producer and director of FFXIV, Naoki Yoshida with the hope that he’ll bring those answers to light. In addition to looking back at everything that has happened up till now, Famitsu also managed to get Yoshida to share all these stories that were hidden behind the scenes.
Do note that a portion of the information was already published in the physical version of Famitsu magazine on the 26th of August. This is the full version of an already posted interview and is divided into two sections with the second part scheduled to be posted in the future.
Before we begin with the information, there are things to note. As already explained at the beginning, this interview article will contain full blown Shadowbringers spoilers. Players who haven’t reached Shadowbringers will risk getting spoiled and have their enjoyment of the content ruined, so it is advised that you proceed with caution.
Also, this article refers to the main story quest that occurred specifically in Shadowbringers Patch 5.0, Stories revolving around the First, and those that took place between Patch 4.4 to Patch 5.3 will be referred to as the “Shadowbringers arc”. The Shadowbringers story referred to in this article does not cover any story taking place after restoring the night sky to Norvandt, so be careful.
Throughout this article, there will be references to two different Minfillias, so in order to avoid confusion, the article will refer to Minfillia, leader of the Scions, adopted by F’lhaminn, as “Ascilia,” while the Minfillia from the First, the Oracle of Light, will be referred to as “Ryne.” Halfway through the article there will be segments where their names will be used despite not having said their name up to that point. Please keep that in mind as you’re reading.
Constructing the Story In Order to “Reveal 80% of the World’s Mysteries”
Fondly Remembered Character Cameos In Endwalker
The Reason Behind Fully Revealing the Ascians’ Story And Their Agony.
Ishikawa, The Scenario Writer Who Elevated The Story From “The World of Mysteries” To “The One Who Inherits The Soul”
Yoshi P Chooses His 3 Favorite Scenes!
The Actual Words Thancred Mouthed
The Untold Twists And Turns Of The Legacy FFXIV Era
The First: A World That Was Born From The Idea Of Breaking Out Of Boredom
The Struggles That Plagued Yoshi P During Shadowbringers’ Conception
Establishing Protagonists While Keeping The Differences In Perspective Between “FF” And “Dragon Quest” In Mind.
Closing Words From AkhMorning
Thus concludes the first part of Yoshida’s Shadowbringers lore interview. This has been by far the longest Famitsu article we have translated where part 1 alone has had more total Japanese characters than parts 1 and 2 of other interviews combined!
This was a really interesting piece for the team to cover. Many emotional recollections of the Shadowbringers story were had as we did our best to not only translate, but use the localised cutscene dialogue to carry further resonance.
As mentioned in the opening note, we wanted to do our best to ensure that not only was the translation of utmost fidelity for accuracy and to retain the essence of what Yoshida was saying, but also to ensure that the lore remains as true to the source and is factual. With that said, we would like to thank Miuna Matsui for also going over our finished work to give it the OK.
Part 2’s translation is almost ready to enter its proofing and editing pass, so please look forward to the rest of Yoshida musing on the story of Shadowbringers!
Let us know what you think about this segment in the comments below.